Blog

MoarDammit2 Pre-Alpha Update 0.14

published on Aug 10, 2013

Welcome back again, it didn't take long to get this update out, but here's the new stuff with 0.14, it's mostly a bug fixing version update with a small addition. Version 0.14 Additions: When favoriting added notifications Notification System Added IE & Opera Support with embedding Added Online Favorites panel (Not active) Added Profile panel (Not active) Fixes: Bug with disregarding epilepsy warning while embedding fixed Bug with swf positioning after accepting epilepsy warning Bug when first loading site swf doesn't display within mid-width Bug with opening right panel and sound doesn't p...

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MoarDammit 2 Pre-Alpha Update 0.13

published on Aug 06, 2013

It's been a while, and with that time comes a big list of fixes and additions. Every update you can always check the help section on the left panel. This also holds all the possible hotkeys you can use on the site. This update was only tested on Chrome & Firefox. The other browsers will see fixes in update 0.14. Additions: UIFader - Fades the site after some time, similar to pressing F8. Audio-Mode - Pressing A on your keyboard will bring in the fader and allow music to play without the swf showing Favorites (Local only) - Add/Remove Favorites by pressing F or the button in the menu More robu...

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MoarDammit 2 Pre-Alpha Update 0.12

published on Jun 25, 2013

Well so far I'd like to say that the site is coming along nicely. It's shaping up great and so far is keeping it's cross browser compatibility. There's some bug with the system for IE in the prealpha that doesn't exist in the dev version and that's having authorization issues. I can't see as to why it's having this error but here's the fixes that were released from the last version. Fixed hide swf's Fixed restarting swf's Fixed layering in firefox, opera, IE, and safari Fixed Tab shifting Fixed bug with loader rotation Fixed browser compatibility with embed/iframe tag Fixed Epilepsy warning b...

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The state of CryeCSS Games

published on Jun 23, 2013

This post contains depressing information. Okay, so you're still reading. The state of the games projects within CryeCSS is just on a perpetual stall due to the continues inconsistency in development, as well as hours that I can put into development. Believe it or not it's impossible to build a game from a laptop that only has 11.5 inches of screen real estate and integrated graphics. CryEngine burns up my laptop, and is ungodly slow. UDK just about the same, except it's a little better. Unity results in the same lag, but it's just inconvenient to try to program a game on my laptop when you ca...

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MoarDammit 2

published on Jun 22, 2013

The site that brought many hours of enjoyment is now due for it's yearly upgrade, and this is a huge upgrade. I anticipate this upgrade taking more than a few months to bring to completion, but so far it's well off and more than ready for basic usage by the public. Redesigning the CryeCSS page allows me to experiment with URL manipulation and get more experience with never reloading pages. This site comes with many features that the first site didn't have, and it'll expand on the features the first site already had. The first site had an upvote/downvote system that was just for visual appeal,...

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The more updated Plan

published on May 24, 2013

Back in April I posted information about the state of CryeCSS and which projects were getting pushed around and brought up to the front. The site redesign was the highest on the list and that's finally out in the public! I'm really happy with this update as it really feels comfortable, and it's much faster compared to the previous website. Comes with this site though is a color definition for the site, as well as a shiny new logo to display. Another thing to note is the URL scheme used on the new site, it no longer requires hash tags to do everything. It's all done via hard URL's. This combin...

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The Plan

published on Apr 05, 2013

Now probably some of you are wondering what's going on with Slender: Reincarnation, Infectum, and Empires. Well to be honest Slender is by the furthest to being released due to the simplicity of the game within the game engine limitations. I find myself designing the projects, but never being able to find the time to actually develop and put forth time and love to completing the projects to the fullest extent. This is exactly what happened with Random Site back in the day when it was a very ambitious site. It's actually almost exactly what stumbleupon is today, except with a few more features ...

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MOARDAMMIT.COM :: THE BACK BUTTON

published on Aug 21, 2012

Phew, I finished doing all this stuff around midnight and couldn't take the time to write this entire post out. So here I'll go over what's new and what I did. Alright so the voting system from the last post I made on facebook has changed for the better. When I first made it I didn't consider the math involved in going from an upvote to a downvote. I've essentially removed the neutral option with this fix, but now you can change your vote from +1 to -1 and not just +1 to 0 or -1 to 0. A minor fix, but some people enjoy being able to change their vote from positive to negative. You can access ...

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Just to my IE Users

published on Aug 21, 2012

I'm sorry you have to read this, but your browser cannot view this site for right now. The switch over to the new AJAX loading system has made it so IE cannot load the pages. It just 'flashes' them and brings back the original video. I'm working on an IE specific page, but it'd go a whole lot quicker if you were to use another browser. There are plenty! You have Firefox, Safari, ?Chrome, and Opera. I developed the site primarily in Chrome so you'll probably get the best experience if you use it. I try to keep everything working in every browser, but IE doesn't even let me use the AJAX calls th...

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MOARDAMMIT.COM :: Updates to linking structure and submissions!

published on Aug 20, 2012

Well that's a big assumption now. Well it's pretty good if you ask me. So today I finally got one of the biggest things out of the way. Submission of SWF's by anyone! While at the same time being easy for me, and safe for the site! If you're wondering how you can get to the newly created submission page you can head on over to MOARDAMMIT.com pull down the menu and click on "upload". You'll be taken to a page that allows you to upload the SWF. Then you'll have to wait for it to be accepted. In due time I"ll make it so you'll be emailed, but for right now you'll have to just guess when it's up....

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